Thing #26/365
This is the same plug-in I've been using the last few days to make projects. If you up the samples a ton you get this very smooth melted metal look which has really been interesting me lately. I've been wanting to do a type treatment with it and this was a test-bed for that idea.
Thing #25/365
Trying to do some more advanced rendering techniques and beefing up my workflow. Trying to get the 'brainy' stuff in the middle to glow and react to the glass and water.
Almost all the way caught up on here. Hopefully I will be able to render a couple more scenes to get it there.
Thing #24/365
Same plug-in. I was thinking this looked like some kind of weird alien landscape so I threw it in the desert with...mixed results. I still have some work to do with this one.
Thing #23/365
I've been trying to find something to do with this new plug in I found and this was the first comp I did something with. I accidentally rendered it without a background, so I did it in Photoshop which had ok results. I do like the voxel like Minecraft look though.
Thing #22/365
I found a cool orange juice model and thought it would be interesting to clone a ton of the little pills onto it. Turned out ok, though the seamless floor messed up and I'm not totally sure if it looks like what it's supposed to.
Thing #21/365
Made a simple little pill model and wanted to use it in some kind of dynamics simulation so I made a couple other colors and threw it in a marble fountain. It turned out way better than I expected, honestly.
Thing #20/365
Just a study in still life. Messed up my infinite floor like a dang rookie though!